Armored Core VI: Fires of Rubicon vs Marvel's Spider-Man 2
Armored Core VI: Fires of Rubicon and Marvel's Spider-Man 2 cost the same today at US$59.99 each, so price is not the deciding factor. Per hour played they are not equal: Marvel's Spider-Man 2 costs US$3.00/h against US$3.53/h for Armored Core VI: Fires of Rubicon — 20h to beat versus 17h. Steam players rate Armored Core VI: Fires of Rubicon higher: 91% positive against 83%.
Armored Core VI: Fires of Rubicon vs Marvel's Spider-Man 2, side by side
| Metric | Armored Core VI: Fires of Rubicon | Marvel's Spider-Man 2 |
|---|---|---|
| Price now | US$59.99 on Steam | US$59.99 on Steam |
| All-time low | US$26.39 on GameBillet | US$35.35 on GameBillet |
| Steam rating | 91% positive | 83% positive |
| Hours to beat | 17h | 20h |
| Cost per hour | US$3.53/h | US$3.00/h |
| Players | Single-player campaign + PvP | Single-player only |
| Available on | Steam | Steam, Epic |
| Released | 2023, FromSoftware | 2025, Insomniac Games |
Pick Armored Core VI: Fires of Rubicon if
Mech building is deep and genuinely changes how you fight. It is a Mech Action by FromSoftware, 2023, and takes about 17 hours. The catch: no co-op — PvP is the only multiplayer. Full Armored Core VI: Fires of Rubicon price breakdown.
Pick Marvel's Spider-Man 2 if
Web-swinging and wing-gliding across New York is unmatched. It is a Open-World Action by Insomniac Games, 2025, and takes about 20 hours. The catch: rough PC port at launch — patched but still heavy. Full Marvel's Spider-Man 2 price breakdown.
Other comparisons
- Armored Core VI: Fires of Rubicon vs God of War Ragnarok
- Armored Core VI: Fires of Rubicon vs Control Ultimate Edition
- Red Dead Redemption 2 vs Marvel's Spider-Man 2
- Ghost of Tsushima Director's Cut vs Marvel's Spider-Man 2
- Kingdom Come: Deliverance II vs Marvel's Spider-Man 2
Games at their all-time low right now · Every game we track that's on GOG · Browse all 100 PC games
How this comparison is made
Prices come straight from the stores' own feeds, in USD for United States, and are cached for about 30 minutes; hours-to-beat and the pros and cons are our editorial estimates. Cost per hour is the cheapest current price divided by hours-to-beat. No ads, no affiliate links and no paid placement — a store link earns us nothing. Every weight and threshold we use is published.