Sid Meier's Civilization VI vs Total War: WARHAMMER III
Total War: WARHAMMER III is the cheaper of the two right now at ~US$53.98, US$4.62 less than Sid Meier's Civilization VI. On playtime it is also the better value: Total War: WARHAMMER III costs US$1.20/h against US$1.95/h for Sid Meier's Civilization VI — 45h to beat versus 30h. Steam players rate Sid Meier's Civilization VI higher: 86% positive against 70%.
Sid Meier's Civilization VI vs Total War: WARHAMMER III, side by side
| Metric | Sid Meier's Civilization VI | Total War: WARHAMMER III |
|---|---|---|
| Price now | ~US$58.60 | ~US$53.98 |
| All-time low | not recorded | not recorded |
| Steam rating | 86% positive | 70% positive |
| Hours to beat | 30h | 45h |
| Cost per hour | US$1.95/h | US$1.20/h |
| Players | Up to 12 online | Up to 8 in multiplayer campaigns |
| Available on | Steam, Epic | Steam, Epic |
| Released | 2016, Firaxis Games | 2022, Creative Assembly |
Pick Sid Meier's Civilization VI if
The definitive "one more turn" game. It is a 4X Strategy by Firaxis Games, 2016, and takes about 30 hours. The catch: base game is thin — the expansions are close to mandatory. Full Sid Meier's Civilization VI price breakdown.
Pick Total War: WARHAMMER III if
Immortal Empires is a staggeringly large sandbox. It is a Grand Strategy by Creative Assembly, 2022, and takes about 45 hours. The catch: aggressive DLC pricing drags the review score down. Full Total War: WARHAMMER III price breakdown.
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How this comparison is made
Prices come straight from the stores' own feeds, in USD for United States, and are cached for about 30 minutes; hours-to-beat and the pros and cons are our editorial estimates. Cost per hour is the cheapest current price divided by hours-to-beat. No ads, no affiliate links and no paid placement — a store link earns us nothing. Every weight and threshold we use is published.